Polybook - Kaj Suominen

Been too busy with actual intern work, which I can't show just yet. Haven't forgotten this project though, and now had time to do some work on it. redid the canopy since the previous version just wasn't good enough and I've come bit more in ways of using hardops and booleans.

  • Kaj Suominen(louhikarme) replied

    #117

    more layering and variations. also realising what i should do more in the sculpting and what i should leave for substance, like all the microdetails and damage, unless ofocurse its some profound scar that defines the whole shapes. 

  • Kaj Suominen(louhikarme) replied

    #118

  • Kaj Suominen(louhikarme) replied

    #119 more subtle things.

  • William Miller(williamatics) replied

    His lips seem flat/non-existant.  Puffing them up would make it look a lot better.

  • Kaj Suominen(louhikarme) replied

    I know, however, thats how my face looks. :D don't have puffy lips. :)

  • Kaj Suominen(louhikarme) replied

    #120

    more tweaks and testing how marmoset render will look. mainly if i need ot adjust textures.

  • Kaj Suominen(louhikarme) replied

    #121

    more on the eyes and few other things

  • Kaj Suominen(louhikarme) replied

    #122

  • Kaj Suominen(louhikarme) replied

    #123 few days ill. went back to the other head. tweaked few things. need to retopo and then start doing non symmetry

  • Kaj Suominen(louhikarme) replied

    #124 not yet retopo.. them eyes.. need to work more on those.

  • Kaj Suominen(louhikarme) replied

    #125 time to retopo finally i think. 

  • Kaj Suominen(louhikarme) replied

    #126 them eyes. :D something was still buggin me with the eyes, and it did finally click me. the eyes were just a tad too far and the upper arc wasnt the way it supposed to be.

  • Kaj Suominen(louhikarme) replied

    Been awhile.. life and all that. anyways, haven't been idle though. working on some hard surface stuff and anatomy studies.

    this is allmost finished. getting it into ue4 and some renderes from there.

  • Kaj Suominen(louhikarme) replied

    and next one in its blockout state :)

  • Kaj Suominen(louhikarme) replied

    and everything subject to change.. evening blockout.

  • Kaj Suominen(louhikarme) replied

    Been in coding land past month, needed little bit time off and decided to put this bit further this morning.

  • Kaj Suominen(louhikarme) replied

    also started concept robots for the game.

  • Kaj Suominen(louhikarme) replied

    Some robot ankles. :) long way to go with detail pass.

  • Kaj Suominen(louhikarme) replied

    taking break from the bot and Iterating tank design for the game.

  • Kaj Suominen(louhikarme) replied

    Facetime Extreme?