Hi there, 👋 I'm Kent Trammell

A Lead Blender Instructor here at CG Cookie.

What am I teaching lately?

My latest Blender course is SESSIONS: Macro. It includes  6 unique projects based on close-up photorealism.

Macro is the second course in the SESSIONS series about creating more projects in less time. 


I love learning and teach stuff about the wide world of computer graphics.

My 14-year career as a digital artist includes feature film work, 3D amusement park rides, TV commercials, major YouTube channels, and Blender courses for CGC. I'm a generalist that enjoys the entire animation pipeline. But modeling, sculpting, characters, texturing, materials, and rendering are my strongest skills.

When I'm not pushing pixels around I'm dad, husband, wannabe cinephile, avid hobbyist, Rocket League & Smash Bros Melee try-hard.

Check out my Blender courses

Shading the Sci-Fi Helmet
It’s a special time in every Digital Artist’s journey when the desire to desi...
Modeling Video Game Assets in Blender
Get started in game asset creation by learning how to model both low and high...
Creating a Stylized 3d Forest Environment with Blender
Master 3D forest modeling in Blender: Unlock Sapling addon for tree design, l...
Texturing Game Assets with Blender
Texturing plays a powerful role in computer graphics, but especially for game...
Fundamentals of Rigging in Blender 2.7
Rigging is the art of movement preparation. Without rigging, there isn't any ...
Shader Forge | Understanding Shaders in Cycles Render Engine
Explore our continuing Blender video series on crafting shaders for the Cycle...