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Cycles takes advantage of Blender's "Node Editor" for maximum flexibility compared to a traditional panel user interface.
Using our knowledge of node-editing, let's construct a realistic material using multiple BSDF layers controlled by textures.
Put your new Cycles shading knowledge to the test! Or the quiz rather...
Blender Render - aka "Blender Internal" or "BI" - is Blender's legacy, non-physically-based render engine.
Let's see how much your really know about shading with the Blender Render engine.