COLLAB2021 - If You Wanna Have Some Fun - NATURE FG

Collaborations

Fore- and middle-ground nature Assets:

B: FG Bushes **                                                G: Rocks *

C: FG Flowers *                                                H: Creek **

D: FG Tree A ***                                               I:  Ivy **

E: FG Tree B ***                                               J:  MG Trees ***

F: FG: Grass ***                                               K: MG Bushes ***

This is a safe place to ask your questions and,  if you are lucky, get answers.

Jokes allowed. Suggestions welcome.

blanchsb created a Discord channel; it is a join at will and use at your own risk situation.

These invites expire in 7 days. Should be enough time for all who wish to join. Other invites should be available afterwards if there are stragglers.


Invite to the Rules Channel: https://discord.gg/w2HJ76bR

Text Channel Invite Link: https://discord.gg/PEEKK44h

AV Channel Invite Link: https://discord.gg/HkUgUcnK


  • Matthew Ullrey(ullreym) replied

    benkroft You put the "stick" in fantastic! Those little twigs really add a fun quality to the bush!

  • artifact replied

    Guys, this is my week 4 update of the foreground bushes, incorporating material advice from nature guru Jonathan Lampel.

     There's a bit of z-fighting issues to solve on some of the bushes which I should be done with by tomorrow. All in all, I'm pretty happy with the results.

  • yukino hatake(yukinoh1989) replied

    amazing work guys. Those are nice bushes. Perhaps we could get an overview of all members of our team who are finished how the assets look ? (all in one post). as for me what should i focus on to finish of the flowers ? just make leaves and stems or should i do some extra things ? still gonna try to finish it off

  • yukino hatake(yukinoh1989) replied

    question, is it possible for a plane to follow the camera so you could create a illusion of a round stem of the flower. i could also use a 5sided object but if i can reduce that to a plane it would halve the amount of verticies. still dont know if its possible and what are the cons and pro of that method.

  • spikeyxxx replied

    Hi Yuki, that would indeed be possible, but the size of the stem is so small, that a 4-sided (maybe even a 3-sided) cylinder, set to Shade Smooth would probably be better, because the computations, necessary to calculate the direction of the planes would be more  'expensive'...Also: the flowers will be mostly seen from above, which would be a strange perspective for a plane stem.

    And if the stem is curved, then circling the camera around the flower would look really weird, because the curvature wouldn't change.

    Lastly, for a plane version of a stem to appear round, you would need a lighter and darker side, depending on the sun light, which would change when the camera moves around.

    All this could be compensated by using a lot of math, but it would not be worth the trouble and end up using more resources the using a low-poly cylinder.

  • yukino hatake(yukinoh1989) replied

    Thank you spikey, ill try to get some flowers ready so we can get a idea of how it would look in the scene