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    • c
      Making a texture map for a sphere

      September 8, 2023 3:24am

      Question 2
    • a
      Issue with Eevee on Blender

      September 19, 2023 8:10pm

      Question 1
    • Blender Add-ons (MAC)

      October 24, 2023 4:13am

      Question 6
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      October 30, 2023 2:33pm

      Question 3
    • m
      Best Way to Create a Radial Gradient

      November 9, 2023 4:57pm

      Question 6
    • Viewport shading issues

      November 10, 2023 2:20pm

      Question 16
    • Immediate fail at 4.30

      November 10, 2023 9:44pm

      Question 4
    • the motherlode of confusion

      November 13, 2023 10:21am

      Question 24
    • 4:37 - is it possible to delete the unused parts on the 2nd UV map?

      November 14, 2023 5:55pm

      Question 9
    • 7:13 - why not just scale down the size of the leaf so it doesn't clip?

      November 17, 2023 1:20pm

      Question 3
    • End result - have I done something wrong or does this look correct?

      November 18, 2023 6:12pm

      Question 5
    • 15:36 - pack islands gives me this terrible result - why?

      November 20, 2023 11:43pm

      Question 1
    • At 9:37 why does the grid still show as a texture on the model when the UV map isn't placed on the grid?

      November 20, 2023 11:02pm

      Question 3
    • m
      Best Way to Paint A Race Track Mesh with Many Vertices

      November 21, 2023 4:34pm

      Question 3
    • How/where to start?

      November 22, 2023 7:09pm

      Question 17
    • s
      Linear Gradients

      November 27, 2023 10:58am

      Question 2
    • Z
      Radial lines texturing issue.

      November 27, 2023 2:18pm

      Question 4
    • Homework Submission & Hello!

      November 30, 2023 12:06am

      CG Cookie 4
    • 8:12 - I can't follow the follow active quads part

      December 5, 2023 11:48am

      Question 10
    • 2:26 - if the mesh hasn't been unwrapped why does it still show as if it might have been

      December 6, 2023 12:01am

      Question 15
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