Moving over the thread from the other site. Didn't have a lot of things on there, so it should be easy.
Hi guys. It's been a few years since I've drawn anything seriously, and now I have a DND group with a diverse cast of characters as inspiration. My first project is my half-elf hexblade. Here's a rough face concept with base colors laid down. Feel free to really rip into my art as I need to learn how to handle tough critiques as well as know where I'm weak.
I need to make the ears less pointy as I forgot I was a half-elf. Also, can't seem to quite get that spiky punk hair I want, but I'm sure it'll work itself out in iterations.
Working on the hair, trying to see if I can get it how I want it to be. Been playing around with the chalk brush and I really do like it. My facial proportions might be off, like maybe need to lower the nose just a touch or just redo the nose entirely.
Critiques are welcome.
Armor concept silhouettes.
Found a posture online (terrible, I know, but needed something quick). I like the asymmetrical spikes along the figure more; brings an interesting movement and balance to the overall figure. Think I'll focus on pointy elements throughout the armor since the character can be a bit abrasive lol.
Adding more idea refinement. The tail is looking a bit plain, so might style that up with something.
Been quite for the last couple of weeks because I moved. Phew! But, I'm set up and ready to get back into art!
Figuring out the shading, laying down some rough forms.
Did more refining not pictured here. Trying to figure out anatomy. It's been a while.
silentheart00 looking like good progress \m/ Your character's pose is somewhat like a ballerina pose/jump - may be able to find some cloth reference through similar images - if that helps as you tackle the folds.
clintjohnson Thanks! And "dancer" was definitely the keyword I used to find some poses. Most of them don't have flowing cloth like this, so maybe I'll find something by trying different combos of words.
Getting closer. Polished some things up, trying to add in the face. I have some more ideas on how to break up the broader patches of monotony (hopefully won't take super long to implement.)
Done! The pseudodragon is suppose to have back legs, but ehhhhh......... Now, on to the next project!
Can't stop drawing! Forward!
Small concept of Sarana, Bene's mentor, when we found her crying in a dark alley during a oneshot exploring Bene's background. Drow are generally evil, but there are exceptions. Sarana would accompany her fellow comrades to raid the surface world but always disagreed with the suffering the raids would cause. She never thought she could leave, bound to her circumstances. And then we busted her out.
Edit: Oh snap, there's a scroll bar now! Hot dog! Now my replies don't take up the whole screen and it is possible to scroll to the top of my message! Woohoo!
Went through quite a bit of concepting for Sarana's outfit upon meeting Bene. I adjusted some colors towards the end and I'm pretty happy with the balance of the last one.
Wow, I have really, uh, fallen off the planet, huh? School is intense, but definitely the kick in the pants I needed. It's taken me a bit of adjusting to the work load, but I think I got it now, which means I should be able to balance school work and personal work a little bit better now.
Speaking of which, I drew this a couple days ago when I had some extra time to practice more dynamic poses and find the muscle groups underneath. There's a site called Figurosity.com with 3D character models in different poses that I took a pose from and drew, specifically this one. It's no substitute for the real human body (deformations and all), but it's not bad for getting back into things. Plus, there are some really dynamic poses, which I like.
So, if anyone could critique this and my anatomy understanding, that would be super cool. Thanks!