A few more standalone assets that are a slight bump in difficulty. Then learn about the effectiveness of reusable modular assets for street sections.
This is the most difficult chapter that includes traditionally modeled buildings as well as a parametric building with Geometry Nodes. It also high-level techniques for reusable procedural materials and auto-randomization.
Discover the ins and outs of the Blender's library linking functionality, how to use the Asset Browser, assembling your assets into a city, and rendering for maximum appeal.
Let's build a bigger, cooler city together! Follow the course, submit unique assets, and your work can be immortalized in this collection for all time.
Your journey doesn't have to end here. We're always striving to make our learning platform better and more tailored to your needs.
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