Modeling The Third Component

Learn how to punch holes in geometry and when to use Fill, Inset, or Grid Fill to create complex geometry from image projections. 

In this lesson, we will tackle an even more complex component. We'll look at how to punch holes in geometry and some faster ways of filling open spaces. 

Tools like grid fill and insetting can be useful for clean geometry, but clean geometry isn't always required. Mechanical components rarely need to be deformed, so using the fill tool to create huge n-gons can be an effective way of creating the surface you need. Learn when and how to choose between these powerful tools. 

This is the last component we need to begin our first bug bot. You'll be amazed at how much you can do with just three simple parts. Let's jump into it!

Modeling Rendering / Hard Surface bugs insects

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