BC1-1808 Homework, Yukino Hatake

Collaborations

My homework thread for the  august 2018 class
Week 1 submission

Week 2 submissions

Week 3

melvin: Melvin sculpt


WEEK 4


gesture sculpting 34 minutes

gesture sculpting continue (35 minutes)

 this week i learned to get even more comfortable with sculpting and learned to texture paint.  also did i try the gesture and i was surprised to see how far i got in 34 minutes . i never tought i would get him that far.  knowing hoe long i strugled with eevee.  so i am really happy i joined this community and class . i learned a lot and i am gonna keep continueing.  

  • smurfmier1985 replied

    yyukinoh1989 I'm Dutch, but we do speak the same language of course 😉 I will start up my laptop and take a look (I'm on my phone now)

    EDIT: you uploaded a sort of backup file, that I can't open.. so you have the upload the original. BUT, first try what Aaron suggested see if it works 😊

  • Curious (golden-kitty) replied


    yyukinoh1989 Mirror is now indeed working in 2.8 but it wasn't when I first opened it.. maybe just needs time to think lolz

    It is working ok but stutters a bit ..make sure you move your column in edit mode off the center line or line of axis you are trying to model on I guess... I am not a very good teacher sry :(  

  • yukino hatake(yukinoh1989) replied


    thecabbagedetective Thanx indeed i found it now. But damn its not easy xD having to toggle all the time between the object and edit mode . but i guess i can try this out . I tryed to open it in 2.79but that makes it crash so ill see if i change the objects maybe over to 2.79 or stick with 2.8

  • Aaron Rudderham(thecabbagedetective) replied

    yyukinoh1989 Yeah that's one of the reasons I decided to stick with 2.79, 'cause pretty much 10 times outta 10 whatever your making is gonna have modifiers attached to it which makes swapping between the two different modes a pain in the backside.

  • yukino hatake(yukinoh1989) replied


    thecabbagedetective
    Does 2.79 also have collection maps where we can order them?

  • yukino hatake(yukinoh1989) replied

    ggolden-kitty
    Hey dont worry you did helped too good . i think 2.8 indeed is still bugged in several ways but hope to see it fixed soon


  • smurfmier1985 replied

    yyukinoh1989 Sadly no.. that's a new feature they added in 2.8. They do have some sort of layer system but I haven't used it much. They are the square boxes at the bottom of the viewport.

  • yukino hatake(yukinoh1989) replied

    Is it possible to get this triangle shape to a perfect straigt line in x axis ? 

  • yukino hatake(yukinoh1989) replied


    ssmurfmier1985
    Thanx to let me know . i guess its better if i stay trying in 2.8 then since i believe otherwise it will be getting messy in blender xD
    gonna have to duplicate a lot of the fence's

  • Aaron Rudderham(thecabbagedetective) replied

    yyukinoh1989 Sort of, it has layers which function similarly but aren't as deep as collections.


    I presume you want it to turn from a triangle to a square? Simply select all of the verts you want to edit (as you have done), hit S to scale, then hit X the lock it to that axis, and then hit 0.

  • yukino hatake(yukinoh1989) replied


    thecabbagedetective
    wow thanx a lot that is indeed what i needed.
    i also looked up some more modeling technicks and wonder about bevel . can you also increase it like the amount with loop cut ?

  • Aaron Rudderham(thecabbagedetective) replied

    yyukinoh1989 Yep! Just use your mouse scroll wheel.

  • silentheart00 replied

    Just wanted to drop in and say good progress (and also keep my place)!

  • yukino hatake(yukinoh1989) replied

    Question when i take grid fill . i get a message select 2 edge loops ? with the first type of pillar it worked fine but now it wont work .
    Does anyone know what the problem could be ?

  • yukino hatake(yukinoh1989) replied

    Another question i have . i used the mirror modifier and array but now i have somehow verticies too much like in 1 edge there are 2 ?
    How can i fix this ?
    edit : found it . i had to take remove doubles it seems . (if anyone still could help with the problem about the grid fill i would love to hear what is causing that problem)

  • Aaron Rudderham(thecabbagedetective) replied

    yyukinoh1989 Mind giving me your .blend file so I can have a look? Not entirely sure what you mean.

  • yukino hatake(yukinoh1989) replied


    thecabbagedetective
    hey sure . i manage to extruded the verticies to fix the problem since grid fill wasnt working . but now it seems the loop cut took is somehow not working :s it works in the length(x axis) but not good on the y axis width . I tryed to add more edge loops by using loop cut but had to use knife tool so far (that is why i needed to know how to align the verticies . maybe i do someting wrong so pls let me know .
    right now i would love to add more loops in the upper part of the house called "gelijksvloer".
    this is the blend file

    .blend file

    also some update on what i have (feels like this takes forever been busy studying and modeling the whole day already and yet didnt even manage to get any further) 

  • Aaron Rudderham(thecabbagedetective) replied

    yyukinoh1989 Alrighty, cheers for that, I'll do my best just have a gander today and try and locate the problem.

  • yukino hatake(yukinoh1989) replied


    thecabbagedetective 

    Thank you so much . i checked the course where they explained the loop cut tool several times but without succes. and working with knife tool is taking more time. i really hope you could figure out the problem. 

  • Aaron Rudderham(thecabbagedetective) replied

    yyukinoh1989 I tried opening your .blend file and it's not allowing me. Did you send me the file that has the Blender logo on it? That's the one I need. Sorry for taking so long to respond by the way, I've been really busy today.