Road Mesh

The first step in our city generator is building the road system. Roads form the backbone of the city, guiding where buildings and other elements will be placed.

Key Steps for Road Generation:

✅ Start with a basic plane in Blender and set up Geometry Nodes.

✅ Use curves to define road paths dynamically.

✅ Convert curves into a road mesh that adapts to different layouts.

✅ Apply procedural controls to adjust road width, intersections, and variations.

By keeping the road mesh procedural, we ensure that any changes to the layout automatically update the entire city structure.

Materials Modeling / Geometry Nodes Hard Surface city Geometry Nodes Procedural urban

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