From the moment Geometry Nodes hit the scene, Blender artists have wanted to generate procedural cities. While several commercial add-ons exist to achieve city generation in a variety of ways and quality - what if you want build your own from scratch?
This is precisely the goal of the BCITY course! Mike Hodgetts is a bona fide node wizard and he's here to guide you step-by-step through his process of developing a city generator!
This course is a doozy!
Mike has a very easy way of teaching an incredibly complex topic, and I was surprised with how much sense everything made to me as I followed along (especially with how terrible at math I am lol).
While I don't feel like I could have devised the plan to create the city generator on my own (not without a lot of sweat, cussing, and tears), I feel like after this course I'm equipped with all the tools I need to troubleshoot and even visualize what's going on.
I also feel better now knowing that working with GeoNodes involves so much trial and error. Makes me feel like I can do it, even if slowly.
Great course! Definitely recommended.