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Fundamentals of UI Design
Learn the fundamentals of UI in Unity by creating a menu system and scrollable map with buttons, images, text, input fields and toggles.
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Complete Drawing Timelapses and Inspiration Lectures
These lectures go alongside complete drawing time lapses of a sketch from the first mark to the last. These are meant to be a visual lear...
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Important Traditional Drawing Tips
Looking for some tips to help improve your traditional pieces? Look no further as we give share some advice on just that!
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Introduction to Retopology
In this CG Cookie training course, Jonathan gives you a complete introduction to the Blender basics in retopology.
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Sculpting the Wrangler Game Character
The second stage of our game character's production is Sculpting. This is where we quickly and artistically build out a 3D translation of...
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Understanding Blender Data
Learn how Blender handles assets and data, so you can import, export, and texture with ease! We'll also explore what data blocks are, and...
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Fundamentals of Virtual Reality
Learn how to develop for the HTC Vive using Unity and Steam VR
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Introduction to 2D Perspective.
The art of drawing solid objects on a two-dimensional surface can be rather complicated. With this course we go through the ability to dr...
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Fundamentals of Rigging in Blender 2.7
Rigging is the art of movement preparation. Without rigging, there isn't any character, vehicle, or machinery animation. This course teac...
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Fundamentals of Game Publishing
Learn the fundamentals of how to build for PC, Mobile, and Web platforms using a variety of tools and built-in settings in Unity.
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Wrangler Character Concept Art
This course goes through each individual aspect of creating a character concept art piece. We will take you through why we are using cert...
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Fundamentals of Rigged Animations
Learn how to animate your rigged characters and objects using Unity's Mecanim animation system.
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Fundamentals of Mecanim Animation
Learn the basics of animation in Unity. Use the Mecanim animation system to control animation states, use parameters, transitions, and more.
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Introduction to Casting and Casting Techniques
This course is dedicated to all things casting and the various techniques to get you started on your way to replicating your sculptures i...
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Using Game Assets in Unity
Learn how to integrate your 3d models and textures in Unity to be used as a prop or interactive prefab in your game.
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Texturing Game Assets with Blender
Texturing plays a powerful role in computer graphics, but especially for game asset creation. Textures can simulate high-resolution detai...
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Modeling Video Game Assets in Blender
Get started in game asset creation by learning how to model both low and high resolution objects in Blender. You'll learn to create the m...
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Creating Game Asset Concept Art
Learn to creating a basic game asset concept art from the initial sketches to the final polish! This asset can then be seen taken into 3D...
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Fundamentals of FPS UI Design
Learn how to build UI elements for your first person shooter including crosshairs, ammo counts, damage indicators, mini-maps and more.
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Introduction to Mold Making and Molding Techniques
In this course we will be tackling the art of making molds. I will introduce you to a few new terms, and you will be able to follow alon...
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Fundamentals of Weapon Mechanics in Unity
Learn the fundamentals of how a first person shooter weapon operates by incorporating animations, audio clips and scripting.
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