single animation

Demystifying Lip Sync Animation in Blender

Instructor:
Wayne Dixon

What you'll learn in this Blender tutorial.

Upgrade your current animation skills as you learn how to translate audio recordings into lip-sync character animation. Understand sound and shape language and use workflow tricks to speed up your lip sync gestures.

You're characters will be more believable and relatable as you communicate the sounds and shapes the way a viewer expects to see them.

Course Prerequisites
It is 100% recommended that you complete the Blender Animation Bootcamp before tackling this series of Blender tutorials.

You'll also benefit from Animation in Blender Workflow & Body mechanics (optional)

Audio Analysis

First we'll break down an audio clip into phonemes sounds and visemes shapes. This is important for understanding how to construct your character's mouth animation.

2D Lip Sync

We'll get our feet wet by starting with a 2D rig and animation. Using this head rig of Baker, you'll create mouth movement by animating a 'selector' from mouth shape to mouth shape. It's an intuitive way to get comfortable with lip sync.

3D Lip Sync

Then we will move into the third dimension with a fast method based on the Melvin character. This is a quick and easy method for those jobs where you just need to get the job done as fast as possible.

Finally I'll show you how to go that extra mile and do some feature quality lip sync with a simplified 3D Baker character rig. You will see how to void common problems as well as how to squeeze the best animation from your character's mouth.

OTE: We won’t be covering full facial acting in this course but I will give you some pointers at the end to point you in the right direction.

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Awarded upon completion:
100xp +
Course Curriculum