Darius's Blender progress

I wanted to track my progress so I wrote this. I am a complete beginner right now, I hope things will change. This is the low poly rocket from the course for beginners.

  • Matthew Fricker(frikkr) replied

    Great work! He needs some teeth though so he can go munching....

  • dariusjohnson replied

    Ops, I forgot to add them since they are not visible in the reference.

  • dariusjohnson replied

    I tried to do a sculpture based on this image. I wanted to retopologize it, but at some point, I got stuck and gave up.

  • Mark Smith(me1958424) replied

    great start!! keep on going...

  • Matthew Fricker(frikkr) replied

    Great work , this looks really nice. Something about the thumb feels off to me though, like it is a bit small/thin in proportion to the rest of the hand.

  • dariusjohnson replied

    Return of the tanks, this is the panzer 1.

  • Shawn Blanch(blanchsb) replied

    Very cool indeed. I think that is turning out great.

  • Shawn Blanch(blanchsb) replied

    Your tanks always look so cool.

  • dariusjohnson replied

    To be fair, it is a merit of the original designer. I simply copy the components of the tanks piece by piece since it's really easy to find blueprints on the internet, especially concerning world war 2 vehicles.

  • dariusjohnson replied

    I tried doing this and it took a while.

  • Mark Smith(me1958424) replied

    looking good, indeed your skills are improving...

  • Ingrid Frank(Fide) replied

    looks really cool! Keep it going

  • dariusjohnson replied

    Panzer 2

  • dariusjohnson replied

    I did this spaceship, do you have some advice?

  • Matthew Fricker(frikkr) replied

    The modelling looks great but I think you could work into the texturing a lot more - it looks very washed out and there isn't much variation in the shaders in terms of roughness and metallic , glossiness etc  - the whole thing seems to just have one basic diffuse shader across the whole ship, try to mix it up a little. Also , maybe make the lights more intense in the engines and add some bloom in post processing? Lastly , there are some small blue lights between the front guns and on the wing edges that you missed - adding them would help with the variation. Keep up the good work, hope this helps :) 

  • dariusjohnson replied

    I tweaked the parameters a little bit, I think the texture was washed out due to low contrast in some node of the material. Tell me what you think

  • dariusjohnson replied

    I made this anti-aircraft, I spent a significant amount of time on the materials and UV, I think this looks pretty good.

  • spikeyxxx replied

    I'd say that was time well-spent :)

  • Matthew Fricker(frikkr) replied

    Definitely an improvement! 

  • dariusjohnson replied

    I did this type 94 naval cannon, what do you think?