• Jake Korosi(jakeblended)

    Hey there Omar

  • silentheart00

    Speaking of the dude lol

  • Jake Korosi(jakeblended)

    I just use SheepIt, I've got roughly a bajillion credits by now and I haven't even started on learning animation yet.

  • silentheart00

    Sure.

  • Ben Reichel(notcastanza)

    So my son is starting to moving into game programming so I'm excited to start building him some assets.

  • Omar Domenech(dostovel)

    Hello

  • Jake Korosi(jakeblended)

    Oh yeah tell me how that whole deal ends up working out

  • silentheart00

    Alright. Got stuff set up to hopefully help Omar render his scenes.

  • Jonathan Gonzalez(jgonzalez)

    Hello everyone!

  • Jake Korosi(jakeblended)

    Heya Ben

Get instant access to this Live Stream.

In this third part of the tank game asset creation live stream we will finish off the main mechanics of the tank by covering the tank shooting. This will involve procedurally animating the tank turret move in and out upon firing along with controlling the movement of the turret with a delay. This will finish off the movement and firing mechanics of the tank allowing us to add additional features such as a HUD, Health and special FX.