Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
I hope that one day Blender will be as great as Houdini.
That's nice.
Hi William. We're learning how to break things.
I have something like that on the list ;)
It's nice that you care about me, though.
Hey there William
"Smash" .....a challenge topic maybe Miranda? ;)
Yes. I'm not dead!
So what's going on?
William, you're alive