Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
damn, I missed it :(
er byeeeeeee.
Lucky us Wes bought a bunch of roombas to clean today's mess in the classroom
Have a good week everyone - be safe!
Bye everyone!
Time for food! Cya all around o/
Good seeing you again William
Take care everyone. Bye
Great stream Jonathan, see you next time!
Really cool to see all those stuff break