Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
JL - very informative - and FUN! Thanks
The only thing that broke stuff in Blender were bugs
That would be awesome Omar!!!
Your OS or your Other Significant
Miranda I can see a VFX with Pepper where he runs off and breaks a bunch of stuff
Its weirdly structured (the cell fracture addon) but its really pretty powerful. Finicky though. :)
I could never really figure out cell fracture.
I thought you were going to say he was closely related to Ton or something
[Q] Is the fracture modifier a plugin, or is it a vanilla 2.8 feature?
[Q] Actually i'd love to see some fluid stuff. I am pretty oblivous to whats available. Mantaflow is the new fluid sim for 2.8 right?