• William Miller(williamatics)

    Thank you and good bye!

  • Jake Korosi(jakeblended)

    Yeah I got here late, I'm gonna have to watch the video on this one. :)

  • s
    smurfmier1985

    Thanks for the awesome stream JL :)

  • Jere Haapaharju(swikni)

    Thanks for the stream! See you all next time

  • Jonathan Lampel(jlampel)

    Thanks guys, that was a fun one! 🎉

  • Markus Berg(thebergh)

    Thank you

  • silentheart00

    Thanks for the stream! Neat stuff!

  • William Miller(williamatics)

    Thanks for the few minutes that I got to see!

  • Jan-Willem van Dronkelaar(3dioot)

    Cya Jonathan! o/

  • spikeyxxx

    Thanks Jonathan!

Get instant access to this Live Stream.

Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon. 

The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/

Animation Visual Effects