Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
Thank you and good bye!
Yeah I got here late, I'm gonna have to watch the video on this one. :)
Thanks for the awesome stream JL :)
Thanks for the stream! See you all next time
Thanks guys, that was a fun one! 🎉
Thank you
Thanks for the stream! Neat stuff!
Thanks for the few minutes that I got to see!
Cya Jonathan! o/
Thanks Jonathan!