Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
right!?
This is the first live stream I've been able to attend in a while.
This. Is. Soooo. COOL!! I see a Super man punch Phil ;)
And delicious
Gorgeous! :)
Piñata sim
I keep seeing food amid all this destruction
ooooh the normals /gleeeee ^_^
omg! been wondering forever how to do that.
are you sure the vertex weld is working?