Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
Oh great idea Omar!!
[Q] Can you cut the default cube like a diagonal samurai sword clean cut style?
😂
"I've definately crashed things"... That is great without context. Its a shame we can't make clips like on Twitch. ;)
[Q] have you reached the limits of the modifier? I mean you tried to fracture a building or something and it crashed
Here is suzzanne with the same principle using a single spline converted to mesh: https://imgur.com/a/cbMlNwB
Oh that's cool!
I can see ice breaking on a path with that feature
That control is so awesome.. You should create a spline spiral and convert that to mesh and use those points. You will be amazed at the patterns you can create :D
Thanks JW :)