We start with the fundamentals, learning how to navigate Blender, apply powerful functions to create or edit geometry, import/export .stl files, clean up model geometry in preparation for 3D printing, and understand scaling within Blender.
We'll build on earlier skills to create a toy tank, design a coaster from an image, and customize a phone case. Key techniques covered include boolean modifiers, the spin function, array modifiers, and using curves for precise geometry.
Lets learn about the subdivision surface modifier and create a toy jet to accompany the toy tank you previously made. I will provide a lesson on how to make the toy jet, explaining my process and showing tips and tricks.
Your journey doesn't have to end here. We're always striving to make our learning platform better and more tailored to your needs.
Could you spare a minute to share your thoughts?
Thank you for being an integral part of our Blender community.
We're excited to grow and improve, thanks to insightful feedback from students like you!