Textures play a vital role in 3D modeling, especially in tools like Blender.
Even if you're new, you've probably seen textures in action while playing video games. Essentially, they're 2D images that add detail to a 3D surface. The distinction between actual modeled detail and texture detail has blurred over the years, as modern games and effects have evolved.
With technology advancements, modelers now have finer geometric details, and graphics cards can process more complex textures.
When detailing your work, deciding between modeling and texturing varies with each project. For instance, creating a brick wall might involve modeling every brick or just using a brick texture.
This Blender course explores multiple texturing methods, from using photos to computer-generated patterns to hand-painting.
By the end, you'll have a grasp on these techniques and be ready to tackle any texturing challenge. Let's embark on our journey starting with image textures and texture mapping!