6 chapters, 40+ lessons on texturing
Chapter 1: Introduction to Texturing in Blender
WTH are textures, anyway?
In the intro video, we will go over some Blender basics about what textures are - and that you probably know more about them than you think (hello, Minecraft!).
Chapter 2: Image Textures and Mapping
- how Blender saves and loads images
- what texture coordinates are (and how you can use them to manipulate textures)
- how to apply 2D image textures to 3D objects using UV unwrapping, and how to solve common UV mapping problems.

Chapter 3: Digital Color
- the basics of digital color - and why it's crucial to texturing
- color management
- blend modes and color material nodes
- how file formats affect color and the quality of your images

Chapter 4: PBR Texturing
- physically-based shading
- focusing on textures you'll need to create

Chapter 5: Procedural Texturing
- how to combine shader nodes together
- create procedural effects from the ground up

Challenge: Create a Lava Shader
At this point in the course, you will have enough skills to create the infamous lava shader.
Sizzle!

Chapter 6: Texture Painting
- how to prepare your model for painting
- how to use the brush system in Blender
- how to paint with layers
Challenge: Paint a Low Poly Axe by Hand
We'll switch it up with another small project.
This time, I’ll walk you through painting a low poly ax by hand using nothing but the default Blender brush.

Chapter 7: The Complete Texturing Workflow
Before we finish things off, you will learn:
- texturing workflow tips
- a look at intermediate topics, like trim sheets, decals, texture baking, and more.

Challenge: Texture a Motorcycle
The final challenge will be to take a motorcycle model and make it look amazing by texturing it.
This course builds off all the other fundamentals courses, so you can watch those first if you’d like or jump right in.
Got questions? Let me know!
As always, I'll be here to help you along.
Ask a question below - this will notify me and I'll jump in to help out.
The original concept for the sci-fi motorcycle is by Arthit Boontanomchit.