In the "Fundamentals of Materials and Shading" course led by Ewa Wierbik-Ziąbka, participants will learn about materials and shading techniques in Blender.
The course will cover various shaders and their application on 3D models, focusing on creating high-quality materials.
Although the course will not delve into texturing (we cover that in Fundamentals of Texturing), it will provide foundational knowledge relevant to the new Eevee Next renderer.