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Course
CORE | Fundamentals of Materials and Shading in Blender
Course Files
1. Introduction
Introduction to Shading and Materials
Playing
Free
1 min
2. The Basics of Blender Shader Nodes
What is a Shader and How to Use It
Playing
1 min
What is the Difference Between the Shader and Material?
Playing
< 1 min
Creating Materials in Blender and Assigning Materials to Slots
Playing
2 min
Assigning Materials to Different Parts of the Model
Playing
2 min
The Glossy, Diffuse and Emission Shaders
Playing
6 min
The Transparent and Holdout Shaders
Playing
1 min
The Mix and Add Shaders
Playing
3 min
Refraction, Glass Shaders
Playing
2 min
Translucency
Playing
3 min
Volume Absorption, Volume Scatter
Playing
4 min
Ray Portal
Playing
5 min
Sheen and Toon
Playing
2 min
Principled Shaders
Playing
10 min
Layout Nodes and Shader Organization
Playing
3 min
Group Nodes
Playing
5 min
It's all about shaders!
Playing
3 questions
3. A Few Words About Eevee NEXT
Raytracing
Playing
12 min
All the good stuff
Playing
3 min
4. Rendering Materials and Shaders
Light Path Bounces and Fast GI Approximation
Playing
2 min
Light Paths Visibility
Playing
4 min
Rendering Glass Understanding Dispersion and Caustics
Playing
7 min
Rendering Volumes
Playing
2 min
Is it Glass or Porcelain? Shading Exercise
Playing
< 1 min
5. Conclusion
What to take next and share your voice
Playing
Previous Lesson
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