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Normal Map Modeling for Games
Should you model for quality or performance? The answer is a balance of both! Normal mapping is a texturing technique that allows us to f...
Developing a Tower Defense Game
Learn how to build a complete tower defense game in Unity using 3d models, C# and UI elements
Sculpting Fabric in Clay
Learn how to sculpt various realistic fabrics so you can "dress" your figurines in clay garments. We'll be looking at fabrics like silk, ...
Level Design with Modular Assets
Design and build your own crazy tower defense game level using the assets created in the Modeling Modular Game Assets course.
Animation in Blender Workflow & Body Mechanics
Take the next step forward with your animation skills. Learn invaluable workflow enhancements and take on challenging body mechanics exer...
Drawing the Facial Features
This course gives a real time explanation and demonstration of creating the eye, nose, lips, and ear. This will give you an inside look a...
The Blender & Substance Texturing Workflow
Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build co...
Building Robot Concept Art
ROBOTS. They are in films, games, and animations everyone, especially with anything related to sci-fi. So why not learn how to create you...
Airbrushing & Painting
Bring your clay sculptures to life with color! Learn the ins and outs of paints, painting equipment, airbrushing, and the techniques to a...
Creating Hair Cards for Realtime Characters
Discover a technique for generating realistic hair styles for realtime application, like video games. This workflow utilizes Blender's pa...
Developing Weather FX for Games
Learn how to build custom weather fx for your game environments
Modeling Weapons for a First Person Shooter
Learn how to model a pistol that's high in detail, low in polygons, and optimized for great first person gameplay. We'll go through the e...
Creating a SciFi Environment Illustration
In this concept art tutorial, Anthony discusses the process in which he uses to illustrate an imagined science fiction environment.
Texturing Weapons in Blender and Substance Painter
Take your FPS weapons to the next level by texturing them in Substance Painter! This course will walk you through the entire process incl...
Demystifying Lip Sync Animation in Blender
"Lip Sync" is the art of animating a character's mouth to sync with an audio clip so the character appears to talk. In this course, you'l...
Cartoon Rendering Crash Course
While photorealistic rendering is the more popular focus for computer graphics, cartoon rendering is still in high demand. In this course...
Hard Surface Sculpting and Retopology
Sculpting is fantastic for creating organic shapes, but it can also be used to create interestingly curved, hard surface forms thanks to ...
Creating a Jellyfish
Create a school of underwater jellyfish in Blender using clever modifier and simulation techniques. This course will cover the entire pro...
Styling and Shading Realistic Hair
Creating realistic CG hair is often a huge challenge, but with the right techniques it can become fairly easy. By following along with th...
Game C# Programming Bootcamp
Learn C# game programming for Unity from the ground up in this epic Unity Training Course. In this Unity video tutorial learn to play ani...
Blender Mesh Modeling Bootcamp
In this beginner Blender training course, you'll learn a slew of mesh editing and selection tools, as well as how to use them to create g...