Courses

  • Categories
  • Author
  • Tags
Fundamentals of the Unity Interface
New to Unity? Well this is the best place to start. This course is designed to teach you how to use Unity by taking an in depth look at t...
Sculpting Basics
In this course you will be introduced to the most basic principles of traditional sculpting. We will look at different sculpting mediums,...
Fundamentals of Lighting
Learn the fundamentals of global illumination in Unity. Adjust ambient lighting, skyboxes, lightmaps then take a look at the individual l...
Fundamentals of Sculpting with Clay
This course focuses on fleshing out some of the subjects from the previous course. You will learn how to build a detachable wire armature...
Creating a 2D Space Shooter
Learn how you can create your own space shooter game using Unity's 2d toolset.
Fundamentals of Materials and Textures
Learn how to use Unity's Physically Based Shaders (PBS) with materials and texturing fundamentals.
Unity Basics: Introduction for Beginners
New to Unity? Dive right into this basics course to get started with game development before getting into more in depth courses.
C# Bootcamp for Unity
If you’re new to Unity or you’re just new to scripting C# then this course is for you. If you’re looking to get your “hands dirty” and st...
Fundamentals of Physics
In this course we'll explore all things related to physics in Unity. Physics can be incredibly fun to learn and require very little work ...
Fundamentals of 2D Development
Learn how to build games within a 2D Environment by learning the basics of sprites, 2D physics, effectors and more. Finish off with a sim...
Fundamentals of Particle Systems
Learn how to use the Shuriken particle system in Unity to create various effects like fire, smoke, sparks and much more.
Fundamentals of Terrain Generation
Learn how to use Unity's terrain generation tools to sculpt, paint, and add details like water and trees.
Fundamentals of Pathfinding
Learn the fundamentals of navigation using the Pathfinding system in Unity for non-playable characters to automatically traverse your env...
Introduction to Human Anatomy and Basic Proportions
The Introduction to Human Anatomy course is meant to give you insight into how the overall body is structured and how to simplify the var...
Fundamentals of Tree Creation
Learn how to use the Tree Creator in Unity to create trees and vegetation.
The Color Course
The first half of our color course deals with understanding what color is, how we will be working with color, and the terms associated wi...
Interior Architectural Vizualization
Learn how to use Blender 3D modeling tools, get the most out of stand alone Blender models and use them to create an interior scene insid...
Introduction to Hard Surface Modeling
In this CG Cookie training course, Jonathan gives you a complete introduction to Blender 3D modeling hard-surface objects with subdivisio...
Introduction to Character Modeling
In this Blender tutorial series for beginners, I will be taking you through a variety of techniques and workflows in order to create our ...
2D Camera Tracking in Blender
For a compositor, tracking is one of the most fundamental skills you can have. Everything depends on it. In this series, we're going to e...
Compositing Transformer VFX in Blender
In this series you'll learn some key stages in the visual effects pipeline needed to create a transformer shot. We won't be learning mode...