Fundamentals of Blender Materials and Shading

In this Blender course, learn how to create materials and shaders. Whether you're going for a stylized or realistic look, this 40-lesson course with a practice Blender exercise will teach you how to do it.


Shading and materials are essential for every Blender artist

After you’ve created your 3D Blender models and added some lighting, the next step is to apply materials and create shaders or Blender Materials. 

Shading is one of the key pillars of computer graphics. 

Knowing how to do it well will improve every render you make, whether it’s realistic or stylized, whether you're making characters in blender or kit bashing models, working on hard surface modeling, most of the things you do in 3D will benefit from building great materials.

40+ lessons, 6 chapters, 1 challenging exercise

In this 40+ lesson course about the fundamentals of materials and shading, you’ll learn everything you need to know about creating materials. Bear in mind, we won't be doing any blender modeling or retopology, composting or blender animations, our focus is a deep dive on the subject at hand.

You'll also learn about all of the different shaders in Cycles and Eevee, the basics of how to add textures in Blender, the principles of physically based rendering which will make your materials more believable.

I'll show you how to avoid the most common shading pitfalls, the right workflows for rendering different types of material effects, and how to create your own custom Blender shaders that are super user friendly. Lighting in blender and UV unwrapping go hand in hand when working with materials, you can scroll down for links to further courses about these subjects.

You'll create realistic Blender materials...

...and stylized ones! 

A Final Challenge Awaits at the End

The whole course will come together in one challenging exercise: you will get a scene to shade and submit the final render.

I will review all submissions and grade them "pass" or "fail" in 3 different areas: realism, aesthetics, and effort.

Don't worry - we'll first do a few objects together to get you started.


More Blender Courses

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Fundamentals of Mesh Modeling

How can you start 3D modeling in Blender? This course will take you through all the essential mesh modeling workflows and useful Blender tools. Included is a mini-project for practice, plus a graded modeling exercise. 

Fundamentals of Lighting in Blender

In this course about the fundamentals of digital lighting, we’re going to look at how light works, how it’s simulated in Blender's Cycles and Eevee, and how you can use it to make your renders look amazing.


Author

Jonathan Lampel

Awarded on completion:

100xp
1 Review
  • Mister Hermit(hermitesque) ·

    So, I sort of knew how to make things, but my own stuff, it looked kind of ugly.  And I didn't know why.  I realized that I was totally overwhelmed with all the details of material and it felt like I was just sort of wiggling at the controls and hoping.

    There is so much information here and it took me quite a while to process it, but it helps you form a fully formed view of just how everything works in materials.  I cannot recommend it highly enough

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