3D modeling = the #1 skill for a computer graphics artist
Everything you need to start 3D modeling
Do you want to make games, animations, 3D prints, visual effects, or 3D illustrations?
Whatever your project is -- making shapes with points, lines, and faces is at the heart of the 3D modeling process.
This course is for you if you know the basics of Blender 3D -- and are now ready to dive deeper.
What you'll learn
Together, we’ll cover all of the most used Blender tools and settings you will use for all of your next Blender 3D modeling projects.
But what's just as important -- I'll help you understand the fundamental ideas behind these tools and settings, so you’ll know exactly why you're using them and make smart workflow choices for all your projects.
Putting things into practice
You’ll be able to test your new skills with mini-projects, like creating a sci-fi crate.
In the end, I've prepared an exercise for you. If you complete it, you will get personalized feedback so you can see how much you've improved.
Not interested in a subscription? Purchase this course on the Blender Market.
Learn all the essential tools, features, and techniques of sculpting with Blender 2.8. This tutorial course will lay the foundation of using Blender's sculpt mode, applying that knowledge to sculpt a shark creature -- so you can sculpt anything you want. Watch the trailer.
I'm a few months into my Blender journey, and frankly lack a real sense of independence in the program. Sure, I can copy other people's work, but honestly, if it's just me with a blank open Blender file, I am very limited.
I am also in a rush to be an expert.... and probably like many of you, I want cool stuff to show for my time spent. Initially, I passed over this course thinking that I was past it, too good for it!, and ready to move on to bigger and better things!
Naturally, I was wrong.
What I did find here was good reinforcement of many of the basics (which, ego aside, I needed). I also found tools, commands and details that were completely new to me. Additionally, I leave thinking of this course as a type of reference library that I will definitely be returning to when an idea/concept/etc needs revisiting. There is so much to learn, and for me, working through this course was time very well spent.
The takeaway: Watch this course and you'll improve! Concepts that are familiar will start to solidify, and new info will broaden your scope. This is another great course from CGC and Jonathan.
Eric
I wish i had this course when i first started Blender, back in the dayyyyyy. Pivot points and transform orientations felt so confusing back then :)
I'm happy it was helpful along the way!
This course was made using Blender 2.8, but I had no trouble keeping up with Blender 4.1, as there weren't many differences. It felt like the perfect next step after completing PRESS START and Blender BASICS. It's a swift course packed with entertaining challenges that spice up the video content. Definitely worth checking out!
I came into this with 6 years of blender under my belt and i learned alot still. Can recommend this to anyone who wants to become more confident with mesh modeling .
Happy blending :)
I did this course while being some months already into Blender, and there were so many things that I was missing.
You should for sure check this one out :)