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    OldestNewestLast Updated
    • o
      Where can I get the environment texture you used?

      September 16, 2018 6:56pm

      1
    • How do I submit it? It won't let me.

      September 16, 2018 6:41pm

    • what are the particle settings used to demonstrate the types of force field ? they don't seem to have an emitter.

      September 16, 2018 5:43pm

      1
    • p
      In practice is it better to sculpt the pose directly or do a neutral pose then rigged?

      September 16, 2018 4:40pm

      1
    • a
      Issue with feet separating

      September 16, 2018 2:59pm

      5
    • m
      can I find a similar brushes on the web ? what the name of it ?

      September 16, 2018 2:35pm

    • s
      Killer tutorial bud. Cheers

      September 16, 2018 11:38am

    • n
      Why is their no facial pose bones in the baker rig am I doing something wrong

      September 16, 2018 10:43am

      1
    • f
      "Mark Loose" For fingers

      September 15, 2018 2:19am

    • l
      Using displaced cage give weird results

      September 14, 2018 9:32pm

      1
    • g
      Question on Detection Script

      September 14, 2018 7:45pm

      4
    • Small improvement for the tutorial

      September 14, 2018 1:33pm

      1
    • a
      Uv Mapping not showing on axe file

      September 14, 2018 7:10am

      1
    • Mannequin proportions

      September 14, 2018 6:13am

      7
    • y
      CRITIQUE eevee retopology

      September 13, 2018 5:11pm

      11
    • i
      where do I go to download the brushes? I couldn't find them on here..

      September 13, 2018 2:44pm

    • R
      Gr8 tutorial on masking and thank you for that. I have needed that. I hope you will do more tutorials on motion graphics in near future.

      September 13, 2018 12:55pm

    • a
      just some help

      September 13, 2018 9:41am

      1
    • w
      Beautiful! But I don't understand how you use AO

      September 13, 2018 5:56am

    • m
      Issues with trigger

      September 12, 2018 9:00pm

      2
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