Starting in March 2020, I began a large stream project to model a comprehensive, highly-detailed Caterpillar 434E backhoe. Please watch the first stream (first 3 minutes of abridged version at least) for an overview.
It's a straight-forward project of building a complex model over an extended period of time. The spin on the project is that I want your help to accomplish it! If I build some parts and you build some parts, we will finish this thing much quicker. Plus the contribution format will include reviews, the potential of having your piece(s) assimilated into the final model. Not to mention large quantities of XP are at stake 🤑
NOTE: This is an involved project reserved for Citizen members.
The general idea is that I kickoff stages of the project via live stream, which is typically once per month. For the time in between streams, you choose a piece of the backhoe and apply what you learned from the stream to that piece. For example, the first stream covered initial block out. So between stream 1 and stream 2, your job is to pick a piece and block it out.
This is the repeating protocol for each Assignment Period (between-streams):
I will reply to this thread after each stream with a [big] assignment post denoted by a 📣 emoji in the title. There I will clarify instructions about each Assignment Period.
We will centralize our collaborative communication between the streams and this thread. Ask any and all questions pertaining to the Backhoe project here.
Our model was epic, awesome. Thanks to ppfbourassa @theluthier and @jlampel our complex model has been brought to life like something from the Transformers. It's amazing.
Is it possible to share the video file with the dog pound, on Google Drive, so we can add this to our own social media channels and Art Station accounts. I want as many people as possible to see this, we should all be proud of what has been achieved. Not only for what people can learn and be apart of at CGCookie, but what can be accomplished with Blender. I see a few comments on YouTube that seem surprised that we did this with Blender. I am a massive fan of Blender, and CGcookie, and want the world to know how great life can be.
Step aside Maya, Blender is in town.
This is a real artwork :D , damn looking complicated :o
you all did really great work :D and Kent amazing work for starting this project and doing that final animation render.
a really beautifull piece :D
Thanks @theluthier , so far I have used the link from CGCookie channel on YouTube on ArtStation and shared on Twitter. I wanted to post it on Instagram, that's where I have my main fan base, (my mom follows me on Instagram), but the max. length of video on Instagram is 60 seconds. I'm reluctant to chop up the video. I may just use a few images and link to the video on YouTube.
By the way I have already been asked if I can GIVE them the model, I have not even responded to this request. It's not mine to give. My intentions are to get maximum exposure for the video and the entire Dog Pound, if I or anyone else gets a job offer of the back of this , I'll be happy.
Thanks a million to Kent @theluthier, Jonathan @jlampel and Parker ppfbourassa for bringing our DOG to life 👏👏👏🤝🤝🤝!!! Awesome video 😀😀😀👍👍👍!!!
Just a commemorative post 😉😀! I'm walking down memory lane 😊 . . .
That is awesome! Did CGCookie respond by saying thanks for the consideration? Just cool to think we are making that kind of impact.
wow that indeed is wonderfull. just knowing they asked feels so great. But you guys sure deserve that respect, all that you accomplished is so wonderfull :D
Somehow that brought to my head the memory of Kent reaffirming Blanch in the livestream first time we found out "wait you really work for KAT?" and we were like wait what!?
It was a mix of Blender's Cycles and Eevee. The environment was rendered in Eevee because it took so much less time to render and the actual excavator was rendered in Cycles, and then the shots were composited in. Kent made this gif to show it off a bit.
https://s3.amazonaws.com/cgcookie-rails/uploads%2F1612557192824-comp-breakdown.gif