• smurfmier1985 replied

    Good to see you back Wilco, glad you're joining us again! πŸ˜„

  • Wilco Wilbrink(carrotnl) replied

    Homework - Week 1 - Part 1:

    @theluthier:

    I made this exercise some time ago. I added stickers to some decals to it. This is the end result:

    -edit- And here's the blendfile (since I forgot): ToyTruck (with packed textures).blend

  • smurfmier1985 replied

    ccarrotnl Wow, that looks awesome Wilco! πŸ˜ƒ How do you add those stickers on top?

  • Grady Pruitt(gradyp) replied


    ccarrotnl Wow! love the additional details!


  • Wilco Wilbrink(carrotnl) replied


    ssmurfmier1985

    Hey, thanx!

    (images will follow in a few moments)

    1. To add stickers I do the following: First I load the picture in the UV/Image Editor:

    2. Then I select the faces that I want to use for the sticker:

    3. I press UΒ to UV-unwrap the selected faces. I use the option Project from View (So the view must be aligned correctly):










    4. Then I name the new UV-map in the DataΒ tab from the Properties Window:

    5. I setup the following node setup (look at the bottom (yellow) framed nodes). The first node chooses the UV-map. Don't forget to choose the correct image from the dropdown menu in the Image-Texture node:

    6. I align the unwrapped faces in the UV/Image Editor, while keeping an eye at the 3D View:















    I hope this explained it a bit.Β πŸ˜ƒ


  • Wilco Wilbrink(carrotnl) replied


    gradyp Thank you!

  • smurfmier1985 replied

    ccarrotnl Great explanation Wilco, Thanks! Gonna try it out on my own truck to practice it 😊 Looks so cool 😬

  • Morten Fjellheim(arev) replied

    Pretty original with textures and all.

  • silentheart00 replied

    Nice.Β  Great details.

  • Stephan (steph) replied

    Oh, the truck looks awesome and the stickers really add to it! Thank you so much for providing the additional explanation! Very helpful!

  • Pavel Mazanik(nekronavt) replied

    Huh, badass truck ;)

  • Wilco Wilbrink(carrotnl) replied
  • Aaron Rudderham(thecabbagedetective) replied

    ccarrotnl Absolutely lovely take on this exercise, and appreciate you sharing the tips to everyone! Good luck for the rest of the class.

  • Kent Trammell replied

    ccarrotnl Love the decal additions! What a nice touch. Really take the exercise up a notch. And kudos for sharing the tips πŸ™‡πŸ»β€β™‚οΈ

  • Wilco Wilbrink(carrotnl) replied


    @theluthier thecabbagedetectiveΒ 

    Thank you! Yeah those stickers give it an extra touch :)

  • Wilco Wilbrink(carrotnl) replied

    Homework Β - Week 1 - Part 2:

    @theluthier:Β 

    Here's the bedroom exercise. Here I also took a previously made exercise, and then I tried to lift it up a nudge.

    For both renders I used the compositor to get more contrast and to give it a vignette. Here it is:

    For who wants to see the blend files (beware: there huge):

    Bedroom - Daytime (hdr packed) .blend
    Bedroom - Nighttime (hdr packed).blend

    I'll put the blend file of the truck in the homework - week 1 - part 1-post, since I forgot to do that.

  • smurfmier1985 replied

    ccarrotnl you're fast this week Wilco! Daylight, love the cloudy sky in the window 😊 the light on the pillows is a bit too bright for my taste, but otherwise nicely lit. The night version is very good!! Well lit, stars in the sky, nice mood to the light. Love it! πŸ˜„

  • Wilco Wilbrink(carrotnl) replied


    ssmurfmier1985 I just did an update of the nighttime render a few minutes ago. Maybe you just misted it? Not sure...Β 

    I gave it just a bit more contrast, and made the bed lamps a bit brighter.

  • Wilco Wilbrink(carrotnl) replied


    ssmurfmier1985 Btw. I started out with previously made scenes, so I'm not really that fast. Just updated the old files a bit. 😊

  • smurfmier1985 replied

    ccarrotnl I did see the vignette one and I love the night version as mentioned before so great job on that 😬

    Ah that would speed up things quite a bit πŸ˜†