Suggestions for new courses

Wouldn't it be an idea to open a pinned thread in which users could suggest things/ topics they would like to learn more about? There propably would be a huge variety of ideas and a course takes some time but it might be helpful for instructors to see if a large amount of users want to learn more about a specific topic. I for example would love to learn more about creating game assets (similar to the weapon course) or how to build an atual scene full of assets. Also a course on how to create an interior visualization and use textures and lighting to make it look as photorealistic as possible (similar to the architectual visualization course) would be awesome.

Just an idea on how the website could be improved. 


  • William Miller(williamatics) replied

    I second this motion.

  • Hunter & Tiff Eidmann(eithman) replied

    Maybe it could be set up to where members can submit ideas for courses and other members can up vote ideas they like. Whichever course has the most votes by a predetermined date get made. Thoughts?

  • Marvin (haricsiko) replied

    I also like the idea.

  • ottawablenderguy replied

    Can't we just do that right here in this thread? The heart thingie indicates popularity?

    And then all that's needed is for one of the cookie baker guys to pin it, right?

  • Jonathan Gonzalez(jgonzalez) replied

    You can post ideas for courses here. From time to time someone will post ideas for courses in separate posts, but we could have on main thread for all ideas. We're always open to hearing what courses and/or educational content you all want to see on the site. It helps us better understand what you're looking to learn. 

  • William Miller(williamatics) replied

    REQUEST:  I would like a course about advanced lighting.  I want it to go beyond what's taught in the Fundamentals of Lighting course and teach techniques for lighting specific kinds of models, rather than simple 3-point lighting.  I want to know how to artistically present my models in the best way and really tell a story with my lighting.

  • William Miller(williamatics) replied

    REQUEST:  I want a course about drawing for 3d modelers.  I want to know how to make my own reference images and modeling sheets without having to learn a bunch of concept art specific things.

  • Chuck Shultz(fxswan) replied

    VR..... I really enjoyed the VR presentation at the 2017 conference by VR Education and the tremendous potential for independent work that could be shared....imagine walking through a chemical molecule, etc

    forgot to add I am trying to use blender with oculus rift and not "the other guys"...lol

  • Jack (jack07) replied

    Not really a new course, more like adding to an existing one: I would like to know how to set up a rig for clothes and accessories, for example for a character with a long hair that has a wizard robe with very long sleeves. As a bonus, how to set it up in Unity so it moves dynamically regardless of the animation.

    Maybe how to make generated hand painted looking materials/textures? Nowadays there's a lot of games that looks like they use hand painted textures but they have normal maps and everything! Some are even procedural generated! How do they do that?

  • ottawablenderguy replied

    I'm working my way through all things animation here on the Cookie, so I wouldn't mind seeing a thing/course/lesson on Animation Nodes.

  • Zach Zellman(zachzellman) replied

    I think a course, or even just a tutorial about making a demo real/portfolio would be awesome! Each lesson could be about a different focus of CG. One for modeling, one for animation, texture/shading, etc. Maybe how to get noticed, or the dos and don'ts. Just a thought!

  • John Sanderson(procyonlotor) replied

    I would love a course on unity covering mechanics/scripting for 3d platformers. Specifically setting up physics, 3rd person camera controls, and fun mechanics like climbing, swimming, etc. if someone knows where some good resources exist on this already, let me know. 

  • Thibaut Bourbon(tbrbn) replied

    @rontarrant I don't know how advanced you are with the Animation Node, though this playlistmight help: https://www.youtube.com/watch?v=NgiVhvYU2mk&list=PLJSCK4DjIWhk-JIGOIJKLUB1bGXfDBgzZ 


  • Patrick Chenard(patnard) replied

    I'd like a course on archviz, and product presentation. Product animation too.

  • William Miller(williamatics) replied

    REQUEST:  I'd like a course about creating special effects with particle systems.

  • ottawablenderguy replied

    tbrbn Oh, cool! I missed that series. Thank you very much, Thibaut.

  • William Miller(williamatics) replied

    REQUEST:  I'd use Unity if you made a course about artificial intelligence and machine learning.

  • Pavel Mazanik(nekronavt) replied

    1. Unreal Engine 4 :)

    2. Anatomy for sculpting.

  • Jonathan Gonzalez(jgonzalez) replied

    williamatics I'm glad you mentioned that. I'm actually quite interested in doing a course on machine learning, and naturally that would lead into AI. Would be a lot of fun to create an AI character that can learn how a player acts through machine learning.