How long does it take to learn something?
- Josh Kaufman has written a book about the first 20 hours of learning anything new and the importance of these initial hours surrounding the âPower Law of Practiceâ. In brief, stating that we learn the first 50% of anything considerably faster than the remaining 50%,
- Malcolm Gladwell in his book Outliers talks about the 10,000-hour rule as the magic number of greatness to become good at something with intentional practice.
With all of this research, then the path or time to learn something new should be pretty clear, right?
I think the most accurate answer here is, âWell it dependsâ. Not the answer weâre looking for, I know. But if we know what weâre trying to learn, and we have the performance goal in mind we can make a few assumptions.Â
The first question to answer is, âWhat is your end goal?â Are you looking to simply learn how to model a Cookie in Blender, create your own Blender Add-ons, or work in the 3D industry as a 3D Environment Artist?
Whatâs the difference between being familiar, proficient, or amazing at working with Blender?
We could generalize that you could be considered a beginner Blender user during your first year of using the software, after two to three years move up to the intermediate level, and after four to five years get into more advanced topics and techniques.Â
Again, the speed at which you learn entirely depends on the pace and quality of learning and is not an automatic graduation. Iâve seen artists go from beginner to advanced artists in a year, and some people are completely comfortable hanging out at the beginner level for what theyâre doing with Blender.
For example, Iâve snowboarded on and off over the past 20 years of my life. Iâm still most certainly a beginner at it. Â
How long does it take to become familiar with Blender? (Beginner)
If you were looking to become familiar with Blender, streaming our Blender Basics course would have you at least familiar with Blender in under a week, or an intense weekend. This would enable you to talk about Blender, understand some fundamental concepts, and even have enough to go model something around your home.Â
- Youâre just starting out to learn and use Blender and or 3D Software for the first time
- Youâre familiarizing yourself with the Blender interface and tools within,
- Youâre able to create basic 3D animations and models,
- May not have a strong understanding of more advanced features and techniques,
- You may feel comfortable modeling, though other areas of Blender are still a mystery,
- If we had to put a number on it, Iâd say you may have 10 or fewer personal projects completed.Â
When can I say I'm proficient in Blender? (Intermediate)
The definition of proficient means to be, âcompetent or skilled in doing or using something.â In the optics of Blender, this entails quite a bit of knowledge and experience.Â
At this level, youâll find yourself feeling more confident and comfortable with the software. If somebody asks you to create a realistic street intersection and render a car driving through it, youâd have an idea of how to approach that task, but still lack some ability to pull it off in an efficient manner.Â
- You have a solid understanding of Blender software and its features,
- Acquired a certain level of proficiency in 3D modeling and animation,
- Creating more complex models and animations,
- Youâre able to troubleshoot and solve problems within your own projects,
- You might have the confidence to begin freelancing, or publishing your own Blender content to Youtube or sites like the Blender Market, Keep in mind you donât need to be an expert to be valuable, just need to be more proficient than the people who hire you.
- Less than 50 personal projects
Okay, so when will I reach a master's level in Blender? (Advanced)
Candidly, if you have a growth mindset you never will. Blender is constantly changing and evolving month-to-month, and sometimes week-to-week. There are always new things to learn, new add-ons, new techniques, and technologies such as AI that will change the nature of the landscape 3D artists operate in.Â
- You have a high level of proficiency and expertise with Blender,
- Have a deep understanding of the softwareâs capabilities and are able to create highly detailed and complex models and animations,
- Youâre comfortable using advanced techniques and workflows,
- You can create your own advanced materials, lighting, and effects,
- Experienced in problem-solving, troubleshooting, and optimization,
- Youâve given talks/presentations on using Blender at a user group or conference,
- Not only do you know which buttons to press to do a thing, you know why youâre pressing them,
- Youâre using Blenderâs tools to do things that maybe they never intended to be used for.Â
How to learn Blender.Â
It will be hard in the beginning. This is okay and expected. 3D is an incredibly overwhelming thing to learn, yet is highly rewarding if youâre able to stick with it. The beginning is the crucial phase where youâll be asking yourself how much you really want to do this.Â
Here are some quick tips on how to get started learning Blender
1. Start with the basics: Learn the user interface and how to navigate the 3D space before diving into more complex tasks.
2. Watch tutorials: There are many excellent tutorials available here at CG Cookie or online elsewhere that cover a wide range of topics, from beginner to advanced.Â
- Blender Basics - Learn more about Blender and how to navigate the interface,
- Press Start - Your first simple Blender Project
3. Practice, practice, practice: The more you use Blender, the more comfortable you will become with its tools and features. This should really be the top and most important tip to understand.Â
4. Join a community: Such as Blender Stack Exchange or Blenderartists.org to connect with other Blender users and learn from their experience. Members of CG Cookie here also have a vibrant growing community of Blender fanatics to connect with. The point is to get involved with others.Â
Try to focus on specific tasks or projects and try to finish them as soon as possible, it's a good way to learn and apply the knowledge. If you begin trying to conquer too much, youâll get discouraged and more likely to quit.Â
- Model and texture your first scene in Blender [YT Video]
- Animate your first scene in Blender [YT Video]
Finally, don't get discouraged if you encounter challenges or difficulties. Learning any new software takes time and practice, but with persistence and determination, you will be off and running with Blender.Â
Happy Blending! đȘ
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How long have you been learning Blender, what level would you consider yourself?Â
Related reading:Â
I've been using and learning Blender for a couple of years I guess. I would consider myself as intermediate. I think I'm reasonably proficient but I never lose the feeling there is always more to learn. I don't think you can say "Oh, I learnt Blender in just a few months". People who say this I think are just trying to say they learnt or mastered how to do a specific task or group of similar or related tasks using one type of technique in a few months, such as maybe how to model and texture. I think that Blender is so broad in what it is capable of doing that you could never completely master it. You have Video Editing, Compositing, 3D Printing, Simulation, 3d Modeling, Texturing, UV Mapping, Lighting, etc, the list goes on. Does someone who can 3d model using traditional methods know how to use geometry nodes to create objects and store them in a asset library so you can kitbash or do they know anything about metaballs? Sure, most of us know how to do basic lighting and light our 3d models but how many have become so excited about lighting that they have learnt everything about that aspect of Blender. Like the author suggested 'It depends' on what you would consider the definition of learning Blender. Personally myself I will never completely know how to do everything in Blender and could never say I have learnt Blender. I could say I know how to do a specific task in blender using using a process which involves a set of techniques.
2-4 years to learn Blender is kind of a reach IMO. I taught myself Blender in about 7 months with daily practice. I had no prior 3D experience. Now I sculpt in zBrush, texture in Armor Paint, render in Blender then post process in Lightroom.
It doesn't take years to learn this stuff. Just take what you're learning from an article/YouTube tutorial and apply it to your own creations. You will learn quickly.
I don't know where to start. I would like a mentor if you can be one.
Can I connect with you for mentorship Sir?
I have been learning blender on and off for about two years now...i am definitely not a beginner and don't feel comfortable calling myself an intermediary learner, maybe some grey area in between? đ
Perhaps a beginnermediate? ;)Â
Tons of gray area here. That was one of the challenging things about writing this article as the correct answer is large, "Well it depends..." ;)Â
I am going to begin learning blender . This was really helpful
Absolute rookie.. I'm looking forward to learning BLENDER..
beginner. I try to constantly learn. thanks for the article
You're welcome and you'll find that even the artists doing this 20+ years are constantly learning. Happy Blending!