-
Question 1 of 4
Which type of texture can make sharp edges appear rounded?
-
Question 2 of 4
Blender uses OpenGL for tangent normals, but sometimes other programs render using DirectX. How do you convert from one format to the other?
-
Question 3 of 4
Which normal space is most widely used?
-
Question 4 of 4
Normal maps contain both height and angle information.