A new year, a new season ❄️
As a follow-up to the Stylized Forest Course, in this stream we're going to transform the autumn forest into winter one. It's a fun exercise modifying existing assets to completely transform the seasonal context of our forest environment.
We will be ditching the grass for snow, shifting from a vibrant rainbow coloration for primarily white and blue, and exploring procedural methods for adding snow to existing materials. Don't forget to check out the preceding course if you haven't seen it already!
Related Training
Base #2 please
[Q] Let's say you want some thickness to the snow in Eevee. Is there any way of passing the snow shader to the Displace modifier?
He'll probably reply with a which base system do you want your answer in?
I guess
10 in decimal?
Spikey, quick test 2x5?
Oh no. Buffering!.......
Ah yes I remember
I am
Who is?