• Ross Barefoot(thirddimension)

    Read his article on quaternions

  • Ross Barefoot(thirddimension)

    He is

  • spikeyxxx

    I can,but not in these comments

  • Omar Domenech(dostovel)

    I'm starting to think Spikey is a mathematician

  • Karen Trevino(ketre)

    beautiful

  • spikeyxxx

    Using the Linear Light is brilliant!

  • Shawn Blanch(blanchsb)

    1. Fresnel 2. Fresnel and 3. Fresnel. Then add some noise and color ramps with a few mapping nodes and mix in some mix nodes to top it off.

  • Ross Barefoot(thirddimension)

    Noise, fresnel, color ramp

  • Peter Varga(rationalrats)

    [Q] as a complete compositor ignoratus myself...
    What are the three tricks?
    : )
    As a starting point...

  • Omar Domenech(dostovel)

    You know what that scenes reminds me of... the first level of the PS4 God Of War, like a cool cartoony version

Get instant access to this Live Stream.

A new year, a new season ❄️

As a follow-up to the Stylized Forest Course, in this stream we're going to transform the autumn forest into winter one. It's a fun exercise modifying existing assets to completely transform the seasonal context of our forest environment.

We will be ditching the grass for snow, shifting from a vibrant rainbow coloration for primarily white and blue, and exploring procedural methods for adding snow to existing materials. Don't forget to check out the preceding course if you haven't seen it already!

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Materials Rendering