In this third part of the tank game asset creation live stream we will finish off the main mechanics of the tank by covering the tank shooting. This will involve procedurally animating the tank turret move in and out upon firing along with controlling the movement of the turret with a delay. This will finish off the movement and firing mechanics of the tank allowing us to add additional features such as a HUD, Health and special FX.
That's 95% of all 3D and Game Dev stuff Omar
So it was just a Unity glitch apparently
That's 95% of my work flow, figuring out problems
Welcome to Kents world, he has lots of crashes 😆
Well, I guess if you have to face the Joker you are allowed to quit
It's ok Gonzo
Very odd problem
Or that's what a butler is suppose to do? Stick by their master's side?
Cheat scene
He only put up with it for his son