In this third part of the tank game asset creation live stream we will finish off the main mechanics of the tank by covering the tank shooting. This will involve procedurally animating the tank turret move in and out upon firing along with controlling the movement of the turret with a delay. This will finish off the movement and firing mechanics of the tank allowing us to add additional features such as a HUD, Health and special FX.
See ya, Miranda! And thanks =]
Okay, have a good day Miranda :)
Sadly I have to go.. will rewatch later along with the other tank streams. Bye everyone!
You are too Silent :)
This community is really great. Y'all are amazing.
Yeah that's cool the community helping out :)
The wonders of the will of the good people mixed with technology
I am, it's a cool project, collaborating with everyone like that
You win lol :-p
Omar, off topic question, are you excited for your demo reel finally coming to life?? I'm excited to see it :)
I'll bump it to 95.24%