In this third part of the tank game asset creation live stream we will finish off the main mechanics of the tank by covering the tank shooting. This will involve procedurally animating the tank turret move in and out upon firing along with controlling the movement of the turret with a delay. This will finish off the movement and firing mechanics of the tank allowing us to add additional features such as a HUD, Health and special FX.
Indeed
So, I'm kind of glad that I made it in time
I'm a little lazy right now, it's 10pm here
Yeah, well, I completely forgot, so thanks for the 10 min warning lol
I'm glad you guys all showed up, I was getting nervous as it got closer to stream-time
=D
So many known faces here :D
Hello tobles!
Hey tobles
I think that means that the air is very humid