Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
I was thinking a simulation from space of the earth getting destroyed by an asteroid
That's a healthier imagination Phil
Question: how do you apply a texture to the inside surfaces of a fractured object?
I keep thinking animate baker or melvin smashing thru the wall like a super hero
No no, the brain would go inside suzanne, then smash her
No, no soft bodies
Would be totally awesome though!!
Lol yeah
Omar have you tried softbodies in blender? Its slooooooooow.
so we went from yummy food to Mortal Kombat