• Omar Domenech(dostovel)

    I could retopo it or triangulate or decimate

  • spikeyxxx

    Hi silent, Hi Omar!

  • Omar Domenech(dostovel)

    I want to get the poly count down so I can get the model to Element 3D in After Effects

  • Omar Domenech(dostovel)

    I've got the heli model, but it's 10 million poly's

  • Jonathan Lampel(jlampel)

    Hmm, maybe fax it over?

  • Omar Domenech(dostovel)

    JL I've got a question out of topic... kinda hard to explain and maybe even harder to answer in the chat

  • Jonathan Lampel(jlampel)

    👋

  • silentheart00

    Omar!

  • Omar Domenech(dostovel)

    Hello

  • silentheart00

    Hello!

Get instant access to this Live Stream.

Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon. 

The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/

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