Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon.
The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/
Hey Jere
Hi Cookie
Hello Jere
Hi Jere :)
Hello
[Q] Can you use point distribution to "steer" the fragmentation?
Hi CG Cookie Dough
Ill be Okay in a couple of minutes Omar, just out of breath due to rushing
Hello, hello
Miranda!