• Aaron Rudderham(thecabbagedetective)
  • Kent Trammell(theluthier)

    Ahh good one Matthew!

  • Matthew Ullrey(ullreym)

    Would that restaurant serve Metaball Sub....division sandwiches?

  • Jake Korosi(jakeblended)

    It seems when topology rake is turned on, it aligns the new topology generated by dyntopo to your brush stroke

  • Aaron Rudderham(thecabbagedetective)

    Suzanne Special: Default Cube bites, for the extra boring individual.

  • silentheart00

    What does it do?

  • silentheart00

    Nope. Haven gotten to it.

  • Jake Korosi(jakeblended)

    Oh speaking of topology, today's 2.8 build has this new setting for sculpting brushes when Dyntopo is on, called "topology rake". Has anyone seen it?

  • silentheart00

    Yes, Kent.

  • Aaron Rudderham(thecabbagedetective)

    Okay that one was good.

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering