3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
Not bad at all my dude, got a WIP rendering as we speak.
Topologasagna
I'm doing peachy Aaron, how about you?
(don't mind me, I'm just splitting up my comments to farm XP)
Topology tapas.
How goes it?
The conversations that blossom in the pre-stream chat 😅
G'day there Jake!
Hey Jake
Heya everyone!