• Omar Domenech(dostovel)

    I'm guessing every face of the bees are having a conversation with one another

  • silentheart00

    Hey Aaron lol

  • Aaron Rudderham(thecabbagedetective)

    Pretty good, work's been going well, y'know?

  • Aaron Rudderham(thecabbagedetective)

    Not too bad dude, you?

  • Aaron Rudderham(thecabbagedetective)

    Oh hey Aaron, how goes it?

  • Aaron Rudderham(thecabbagedetective)

    Yes I was counting down the seconds, thanks for asking.

  • Aaron Rudderham(thecabbagedetective)

    'ELLO ME OL' CHUM

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering