• d
    desplesda

    how did you split the connection into a Y between the composite output and the viewer?

  • y
    yukino hatake(yukinoh1989)

    the ripple like effect (or how to call it xD)

  • y
    yukino hatake(yukinoh1989)

    Question : how do you create the water effect ?

  • spikeyxxx

    The Colorramp uses .5 as a default value!

  • d
    desplesda

    looks like the color ramp is just using a constant Fac of 0.5, which means just a very dark grey

  • m
    Mona Loren(monaloren)

    I thought this would get more complicated.
    Looks great: simple methods to rebuild this scene-I like that

  • n
    Nick BURGESS(nburgessdla)

    question: are moving images effected by denoising?

  • Aaron Rudderham(thecabbagedetective)

    🎶Radical Realtime Render🎶

  • c
    Wilco Wilbrink(carrotnl)

    never mind :)

  • s
    smurfmier1985

    he read your mind Wilco ;)

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering