• d
    desplesda

    you're doing a great job! live-streaming is challenging!

  • c
    Wilco Wilbrink(carrotnl)

    lol

  • s
    smurfmier1985

    KENT: nothing major, we just said we are all on the same page ;)

  • Omar Domenech(dostovel)

    I remember that time with William

  • silentheart00

    We're horsing around, Kent =]

  • Omar Domenech(dostovel)

    Oh uh, I created another crisis again

  • Jake Korosi(jakeblended)

    KENT: Consider adding a thin, dark area at the water line around each island, to form a visible bank.

  • Omar Domenech(dostovel)

    Paragraph 3

  • s
    smurfmier1985

    *everyone switch to page 8*

  • Omar Domenech(dostovel)

    I'm in page 8

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering