This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
jack07 Hehe yeah so much to learn! Funny how I'm hoping it didn't go obsolete before I got a chance to use it LOL!
and to soak up the wisdom!
Lol William, I feel ya! I just like watching to see how he does it :)
There's both shader forge AND right here...
https://cgcookie.com/flow/introduction-to-blender
there's Fundamentals of Shading
Oh Kyle, you are missing on some cool software! Go open that bundle now!
Lol Rozalia!
How could you do this to a poor, innocent beginner?
ID Matte is so useful but almost no one uses it nowadays :(
There's Shader Forge
If you label the classes as level, something like 1000 for beginner level, 3000 for advanced or something like that it would be easier to track the level of the class we are getting into.